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    <title>Iron Soul: Dungeon</title>
    <link>https://ironsouldungeonguide.com/</link>
    <description>Iron Soul: Dungeon wiki and guides: working codes, best weapons, forge blessing costs, all 46 ores, 13 race odds, every dungeon boss, pets and NPCs. Numbers cited to their source.</description>
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    <lastBuildDate>Fri, 04 Sep 2026 00:00:00 GMT</lastBuildDate>
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      <title>Abandoned Courtyard Pet Cave</title>
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      <description>Abandoned Courtyard is the pet material cave: one Cave Ticket, four levels, four players, and the Broken Scales that Ali needs to enhance your pets.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Cave of Runes Ticket Guide</title>
      <link>https://ironsouldungeonguide.com/dungeons/cave-of-runes/</link>
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      <description>Cave of Runes costs one Cave Ticket, holds four cave levels, takes four players and drops all four rune types. Tickets come from the daily quest menu.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
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      <title>Dragon&apos;s Grave: 25-Round Portal</title>
      <link>https://ironsouldungeonguide.com/dungeons/dragons-grave/</link>
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      <description>Dragon&apos;s Grave was the Season 1 portal dungeon: one difficulty, 25 rounds, four players. Two sources say it is gone, one says it returns seasonally.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Endless Tower Rounds and Drops</title>
      <link>https://ironsouldungeonguide.com/dungeons/endless-tower/</link>
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      <description>The Endless Tower saves every five rounds at 1, 6 and 11 with no Fast Pass needed. Season tickets are guaranteed; relics and scrolls are very low chance.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Frozen Valley Dungeon Guide</title>
      <link>https://ironsouldungeonguide.com/dungeons/frozen-valley/</link>
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      <description>Frozen Valley needs level 15, 1,200 max HP and a painstone weapon, then takes about eight hours. The full official forge order for the tier is here.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Oathlost Castle Entry Guide</title>
      <link>https://ironsouldungeonguide.com/dungeons/oathlost-castle/</link>
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      <description>Oathlost Castle is Tier 3 endgame. Three sites report a 28,000 power gate at the Castle Trial; the official wiki gives no number and says level matters more.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Starless Forest Dungeon Guide</title>
      <link>https://ironsouldungeonguide.com/dungeons/starless-forest/</link>
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      <description>Starless Forest is Tier 1: five difficulties from level 0 to 15, three elites, three bosses, and the ore each difficulty finally starts dropping for you.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Tartarus and Hell Mode Ore</title>
      <link>https://ironsouldungeonguide.com/dungeons/tartarus/</link>
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      <description>Tartarus arrived with Update 10.5 carrying Hell Mode, Hell ores and Hell gear. It sits behind the level 28 Shattered Place teleport and no published power gate.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Cannon Yeti: Deadly Ranged Elite</title>
      <link>https://ironsouldungeonguide.com/enemies/cannon-yeti/</link>
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      <description>The Cannon Yeti is the only elite rated deadly. Crowd it while it loads to force a jump, but do not hug its basic attack: that hits you twice.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Crossbow Goblin Counter Guide</title>
      <link>https://ironsouldungeonguide.com/enemies/crossbow-goblin/</link>
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      <description>The Crossbow Goblin needs about a second to aim and then goes quiet long enough for a full skill cycle. Dash sideways on the hand movement, not the shot.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Dracula: Pulse Wave and Aura</title>
      <link>https://ironsouldungeonguide.com/enemies/dracula/</link>
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      <description>Dracula opens Pulse Wave by raising both hands and fires five projectiles in a fan. Its second move, Aura, has no tell at all and the wiki flags it unverified.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Dragon Boss: Laser and Firestorm</title>
      <link>https://ironsouldungeonguide.com/enemies/dragon/</link>
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      <description>You cannot outrun the dragon&apos;s Laser-Beam at range because it turns its head faster than you dash. Hug it and circle instead - that is the official counter.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Dullahan Boss Moves and Counters</title>
      <link>https://ironsouldungeonguide.com/enemies/dullahan/</link>
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      <description>The Dullahan&apos;s Powerful Slash has a long wind-up and no ground indicator; the only tell is a raised arm. Distance beats it, and dashing does not.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Dwarf Werewolf Wave Counters</title>
      <link>https://ironsouldungeonguide.com/enemies/dwarf-werewolf/</link>
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      <description>The Dwarf Werewolf leaps at you the moment it spawns and dies almost immediately: very low health, stunnable, and it always arrives in waves.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Executioner Goblin Counters</title>
      <link>https://ironsouldungeonguide.com/enemies/executioner-goblin/</link>
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      <description>The Executioner Goblin cannot be stunned and outruns you, but basic attacks kill it fastest and a side-step lets you ignore it entirely. Both are official.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Executioner Boss: Slam Flurry</title>
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      <description>The Executioner&apos;s slam flurry hits six times and stuns itself on the sixth. Lure it beside an obstacle and the whole sequence locks onto the obstacle instead.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Golem Boss: Walls, Spin, Flurry</title>
      <link>https://ironsouldungeonguide.com/enemies/golem/</link>
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      <description>The Golem&apos;s Spin hits the corners of a circular arena, so the centre is safest. Walls, its five-pillar move, belongs to the ice variant only.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Knight: Red and Blue Shields</title>
      <link>https://ironsouldungeonguide.com/enemies/knight/</link>
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      <description>The Knight is the only Iron Soul: Dungeon enemy with shields: red knocks you back when melee skills hit it, blue blocks non-piercing projectiles and skills.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Minotaur: Ram Timing and Counter</title>
      <link>https://ironsouldungeonguide.com/enemies/minotaur/</link>
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      <description>The Minotaur has one attack, a telegraphed ram you can dash, and you can outrun it at all times. High health, low danger: kill it last, not first.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Orc Mini-Boss: Air-Slice and Leap</title>
      <link>https://ironsouldungeonguide.com/enemies/orc-boss/</link>
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      <description>The Orc has two attacks on roughly eight-second cooldowns: a shockwave slash and a leap with a circular indicator that leaves it prone on landing.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Vampire: Teleport and Pulse</title>
      <link>https://ironsouldungeonguide.com/enemies/vampire/</link>
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      <description>The Vampire spins before it teleports, which makes the teleport readable. Its Pulse projectile is the one attack the official page says not to dash through.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Werewolf: Hunt and Teleport</title>
      <link>https://ironsouldungeonguide.com/enemies/werewolf/</link>
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      <description>The Werewolf is the one enemy you kill before ranged ones. Its Hunt has no indicator, circles to your left, and side-stepping it can cost you a life.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Wereworld: The Werewolf Boss</title>
      <link>https://ironsouldungeonguide.com/enemies/wereworld/</link>
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      <description>Wereworld is the Werewolf&apos;s boss form: same three moves, a notably lower health pool, and a much larger attack range that makes the wall trick matter more.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Yeti Counters in Frozen Valley</title>
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      <description>The Yeti is rated medium danger everywhere except Frozen Valley, where it is extremely dangerous: no ranged attack, no stun, and it travels with Cannon Yetis.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Chestplate and Helmet Base HP Tables</title>
      <link>https://ironsouldungeonguide.com/levels/armor/</link>
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      <description>Base health for 47 chestplates and 33 helmets, plus the matched-set ratio showing a helmet is worth 59 percent of its chestplate early and 91 percent late.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>All 11 Sub-Stats and Crit Targets</title>
      <link>https://ironsouldungeonguide.com/levels/attributes-and-sub-stats/</link>
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      <description>Every sub-stat in the game with what it does, where it rolls and how many to keep, plus the crit chance each weapon class actually wants before you invest.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Beginner Guide: First 10 Hours</title>
      <link>https://ironsouldungeonguide.com/levels/beginners-guide/</link>
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      <description>The first ten hours of Iron Soul: Dungeon in order: talk to Gray, clear Trial twice, put every ore in a weapon, and hit level 15 with 1,200 max health.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Code Limit Reached: What It Means</title>
      <link>https://ironsouldungeonguide.com/levels/code-limit-reached/</link>
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      <description>Code Limit Reached is not a daily cap on you. It means that code has a total redemption limit and it is full. Here are all four errors and what each one wants.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Iron Soul Dungeon Codes</title>
      <link>https://ironsouldungeonguide.com/levels/codes/</link>
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      <description>21 codes corroborated by three or more independent lists, 14 archived expired codes with the rewards they paid, and 33 more we deliberately would not confirm.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
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      <title>Enchanting: Rune Slots and Costs</title>
      <link>https://ironsouldungeonguide.com/levels/enchanting-and-runes/</link>
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      <description>Enchanting costs 2,400 gold at rune level 1 rising 1,200 per level to 7,200 at level 5, and a rune pays 100, 60 or 40 percent depending on the slot you use.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Blessing +1 to +12: Full Cost Table</title>
      <link>https://ironsouldungeonguide.com/levels/forge-blessing/</link>
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      <description>The full blessing ladder to +12 with gold, crystals and stated odds, plus the expected cost once failures are counted: about 500,758 gold rather than 152,300.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Glory Wheel and Wheel of Luck</title>
      <link>https://ironsouldungeonguide.com/levels/glory-wheel/</link>
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      <description>The Glory Wheel takes Origin Shards and publishes no odds at all. The older Wheel of Luck published two: 1% for race rerolls and 0.5% for the Divine Dragonet.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Grocery Shop Gold Prices</title>
      <link>https://ironsouldungeonguide.com/levels/grocery-prices/</link>
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      <description>The only published Gold price list in Iron Soul: Dungeon: ten Grocery items from 2,000 to 8,000 Gold, plus the 30-item shelf and unpublished potion effects.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Official Links and Discord Check</title>
      <link>https://ironsouldungeonguide.com/levels/official-links/</link>
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      <description>Which Iron Soul: Dungeon links trace back to the developer: the Roblox page and group check out, the wiki is frozen, and the Discord cannot be confirmed.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Official Names and Spellings</title>
      <link>https://ironsouldungeonguide.com/levels/official-names/</link>
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      <description>Oathlost or Oathless, Gray or Grey, Sickle or Scythe: nine Iron Soul: Dungeon naming conflicts, the spelling we use, and the evidence that settles each one.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>All 46 Ores: Tier, Multiplier, Price</title>
      <link>https://ironsouldungeonguide.com/levels/ores/</link>
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      <description>Every ore with its rarity, level, forge multiplier and sell price, plus the ratio nobody else prints: sell price is exactly twice the multiplier for 28 of them.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Progression: Levels and Gates</title>
      <link>https://ironsouldungeonguide.com/levels/progression/</link>
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      <description>Every published Iron Soul: Dungeon level gate in one table, from Trial at level 0 to the 110 cap, and why the official guide refuses to talk about battle power.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Race Odds Math: Rolls to Expect</title>
      <link>https://ironsouldungeonguide.com/levels/race-probability-math/</link>
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      <description>Work out how many Race Rerolls each Iron Soul: Dungeon race costs. Averages, even-odds and 90% confidence figures for all 13 races, with the formulas.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Race Rerolls: How to Get Them</title>
      <link>https://ironsouldungeonguide.com/levels/race-rerolls/</link>
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      <description>Every published source of Race Rerolls in Iron Soul: Dungeon, what each one yields per day or per season, and why the save up 20 rolls advice is empty.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Relics: Why Bow and Gauntlet Need Them</title>
      <link>https://ironsouldungeonguide.com/levels/relics-and-endless-tower/</link>
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      <description>A relic is not a collectible. It moves the bow and gauntlet forge chance from 5 to 52 percent, cutting expected ore spend from about 360 down to about 35.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Season III Magic Royal Dates</title>
      <link>https://ironsouldungeonguide.com/levels/season-3/</link>
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      <description>Season III Magic Royal ends 11 September 2026, three sources agree. The start date is disputed three ways, and this page lists all three with their evidence.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Weapon Tier List by Base Attack</title>
      <link>https://ironsouldungeonguide.com/levels/tier-list/</link>
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      <description>A tier list built from published base attack across all 112 weapons, plus the nine whose attack value is blank and therefore cannot be ranked at all.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Update History and Patch Dates</title>
      <link>https://ironsouldungeonguide.com/levels/version-history/</link>
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      <description>Every dated Iron Soul: Dungeon update from Update 9 to the Season 3 Expansion, why two sources disagree by a day, and what the 3 September patch changed.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Ali: Hatching and Expeditions</title>
      <link>https://ironsouldungeonguide.com/npcs/ali/</link>
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      <description>Ali runs every pet system in Iron Soul: Dungeon from one stall - hatching, enhancing, ascension and expeditions - beside the Dragon&apos;s Grave entrance.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Cinder at the Forge</title>
      <link>https://ironsouldungeonguide.com/npcs/cinder/</link>
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      <description>Cinder stands beside the Forge and eventually gives you an Ice Dragon&apos;s Egg for Ali to hatch. Here is what the forge itself costs in ore, item by item.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Gray: Skill Tree and Quests</title>
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      <description>Gray is the tutorial NPC who opens the skill tree and gates your second weapon slot. He stands near the Forge, and yes, the official spelling is Gray.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Milo: Enchanting and Runes</title>
      <link>https://ironsouldungeonguide.com/npcs/milo/</link>
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      <description>Milo enchants gear, fuses runes and unenchants equipment. Rune slots are not equal: a rune works at 100% in a weapon, 60% in armour, 40% in a helmet.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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    <item>
      <title>Quill the Merchant: Selling</title>
      <link>https://ironsouldungeonguide.com/npcs/quill/</link>
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      <description>Quill buys anything you are not currently wearing. Ore sells from 2 Gold for Sand Rock to 260 for Lionite, and scrolls became sellable in Update 11.1.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Torgar and the Grocery Shop</title>
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      <description>Torgar is the only vendor taking Gold, Bond Currency and Robux. His Grocery shelf runs to 30 items across potions, ore, blessing materials and runes.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
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      <title>Divine Dragonet: 0.5% Wheel Pet</title>
      <link>https://ironsouldungeonguide.com/pets/divine-dragonet/</link>
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      <description>The Divine Dragonet dropped from the Season 1 Wheel of Luck at 0.5%, which is about 200 spins. It is one of only two published pet odds in the whole game.</description>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
    </item>
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